The Wizard of Oz
Our high school is putting on a production of the Wizard of Oz. One of the most interesting technical challenges in the show is the effect of the wizard's floating head. In the movie, they had the advantage of early film compositing. In other live theatrical productions of "The Wizard of Oz" I have seen color corrected, keyed out video of the actors who play the wizard. But the night our director announced we were doing this show, I had an idea. It was to combine the technologies of Motion Tracking and Projection Mapping. In what little spare time I have, I think I've created a head that should work, and I want to start doing motion tracking tests soon. Here are pictures of my progress of the skeleton I'm trying now. Once the project is finished, I fully plan on creating and releasing a tutorial on YouTube to contribute back to the Blender community.
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I'm Brian Whetten, and I'm very interested in Animation and Visual Effects. This is my blog where I write about my current projects, current events, as well as the software and techniques I use.